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Rafael Domination
10-05-2009, 07:22 AM
Surprise, surprise. I pop by due to it being semester break, and the first thing I do is to stir up a whole cauldron of conflict. Oh well.




THE PURPOSE OF THIS THREAD:

A'ight. Here's the deal. I am going to work on a side-project in my spare time. It will involve a 2-D animation involving a Final-Fantasy Style Fight between warriors from both sites. It will consist of characters designed by the members of each site facing off against each other. Due to my limited time, I will be very selective over which characters I pick. I will place a sign-up sheet here, and the folks of YWO will sign up their characters for me to pick from. The winners will be on the front lines, and the rest might just wind up as support or summons. It will be a fun animation, that will be meant to connect the two sites a little more, not to stir up more anger and malice. That said, here are a few thoughts...




THE RULES...

1) Nothing too stupid: I don't want anything idiotic, like an 'orange-juice gunner'. There will be exceptions that will go fine with the Animation, like Carraka's Llama Warriors. You could try anyway, but I doubt it will be accepted.
2) Nothing too useless: If you enter a 'helpless puppy' type character, it most likely will be scrapped. The animation will be action-oriented, not a visual lullaby.
3) Nothing specifically geared against a specific member: if an 'Anti-Imelda' character pops up, it will not get accepted. You can have generic 'classes' like noob-eater or troll-hunter, but those will have to be well-thought of too.
3.5) In short, try to make your character cool and unique, without being too complex, too simple or two unappealing.
4) Up to 3 characters per member only. Your best character will be chosen. You may use your Site Alias or a made-up character.
5) The deadline is until November 31.
6) Newbs may join, but only if you're deemed a potential, or already are a, valuable and active member of the site.
7) When the deadline comes, no one else will be accepted. I will then pick the four best characters that I see and think about the rest, discarding the ones that don't have a lot of pizazz to me.
8) The animation should be completed by the time I graduate from my one year course, give or take a few weeks.




CONCERNING TW...

They have shown to be against the idea. This thread has now been changed. :P




THE OUTCOME...

...will be decided by how many members sign up for each Team. The bigger team wins. In the event of a tie, Shaun and Andy will be asked to PM me 'Rock, paper, scissors' and whoever wins will be revealed when the animation is finished.




ADDED BENEFITS OF THIS BATTLE...

This will be a good opportunity to show off your creativity. Use an invented character, or someone from your novels. Not only do you win bragging rights for you and your website, you will also see for yourself just how creative you are. Anyways, here is an example stat-sheet, explained, if I may add. Feel free to edit your entries as much as you want until the deadline:




Character Color Scheme: [Pick a good combo, preferably that goes well with black. For example...Red, Brown, Orange go well with each other.]
Character Type: [Generic Class: For example...Heavy-Melee, Long-Ranged, Support, Summoner]
Character Style: [Specific Class: For example...Magic Bullet Gunsman, Demon Princess, Poison Alchemist, Llama Knight, Pirate Lord]
Character Appearance: [This will be the source of the majority of your points. If the character will be easy to create, animate, and has an appealing form, then it will have a higher chance of getting accepted. I will say now that characters with a sharp form, and have an affinity to lightning and earth for special effects will be easier for me to make. Characters with fire, or liquid for special effects, and have too much irrelevant details or curves, will be feasible, but a little more difficult to manage. They will get accepted if they are great, but it might make the animating process take longer.]
Character Special Moves: [Again, another big percentage of your characters appeal comes from here. Nothing stupid, remember. So no SUPER ULTRA F!&^!%K MISSILE attacks. The names can be dramatic, or slightly goofy, and the actual attack described should be awesome, but not too complex, unless it's an ultimate move. For example...[Serenity Pillars: the character summons a collection of 4 ornamented marble pillars from the ground. The enemies caught inside of it, up to 2 at a time, may not attack for one turn] or [Venom Mist: the character belches out a puff of toxins that cannot be blocked and damages a random enemy for 5% HP per turn for 5 turns]. Something along the lines of that. It doesn't have to be an attack. It can be a summon, a defensive move, an empowerment, and effect, etc. Just remember that you have a 10-move limit.]
Character Notes: [Take time to add extra things about your character here within 5-10 points. Does you character perform better under certain circumstances? Does your character work bettwer with a certain strategy? Any special weaknesses? This will add a layer of depth to your character that could give it an edge against others.





Now, I know that's a lot to read [and please ignore any typos, this was quite rushed], and as it is, it's quite late at night when I thought of this, but if there are any questions, or concerns, or suggestions, I will be popping by during the week, since I do have a semester break, and I will answer them to the best of my abilities.

And to finish, here's a link to an old animation I did. http://rafael-domination.deviantart.com/art/FIGHT-LOOP-Animation-99484922You'll get an idea of how the battle will go, only since it is proceed like a Final-Fantasy Turn-Based Game, it will be dynamic, but not chaotic, since it will be 8 characters on the front lines, and dozens for support. I will see if I can place sound in, but unless someone knows of a good website with free clips, it might turn out to be a silent movie. Anyways, just a thought, and I'd like everyone who knows me to know that I missed you guys, and that it'll be a few more months before I'm fully back.


P.S. Shaun, if you don't delete this thread, and manage to keep it alive rather well, and get TW involved via Imelda, I will finish the cover for the YWO magazine for free, if you're still up for it.


Until then...HAVE AT IT!



ARMY AMASSED SO FAR...



An Angry Panda: [Potential Front Line Warrior]
Adri: [Potential Front Line Warrior]
Scotty McGee: [Potential Front Line Warrior]
Shaun: [Ultimate Summon. Summonable when YWO fills it's Scribble Gauge]
Jaywing: {Character Pending}
Carraka: {Character Pending}
Quietus: [Potential Front Line Warrior]
Miss Smiley: [Potential Front Line Warrior]
Fiction: [Potential Front Line Warrior]
Bowie: [Potential Front Line Warrior]
Andy: {Character Pending}
Ninjatrone: [Potential Front Line Warrior]
Alex: [Most Likely a Front Line Warrior]
Zombified: [Most Likely a Front Line Warrior]
Saint Jacky: [Potential Front Line Warrior]
Draxzar: {Character Pending}


Lizzie [Cameo Appearance]
Diocletian [Cameo Appearance]




TEAM AZRAEL:


- Members get a +10% in attack power
- Members get a +10% in critical strike
- Members have a small chance to perform their Ultimate Attack Twice when they trigger it. The 10% Critical hit chance applies, essentially making this a 1 turn KO if it happens.




Adri
Quietus
Saint Jacky
One Angry Panda
Scotty McGee




TEAM MICHAEL:


- Members get a +10% in defense
- Members get a +10% chance to reflect attacks back
- Members have a small chance to resurrect themselves when they reach KO status. Resurrection status will negate any enemy abilities affecting them upon death.




Zombified
Ninjatrone
Alex
Bowie
Miss Smiley

An Angry Panda
10-06-2009, 01:43 AM
The moment I read this, I was thinking that we would be using our site aliases as our characters. Then I read that we weren't, but I'm still going to try. I'd love to see a panda doing badass moves Final Fantasy style :P But since panda's are generally considered stupid (they aren't) I'm not really expecting this to be accepted. Anyways, here!



Character Color Scheme: Black and white, panda bear colors
Character Type: Heavy-weight melee attacker
Character Style: The Panda King (named Ting-Ting, that's my nickname on YWO)
Character Appearance: Rotund, pudgy, big cheeks, short, fat ears, small snout
Character Special Moves: Bamboo Whip - enemies whipped with the bamboo stick are paralyzed for 2 turns. Face Maul - the attacker comes in close and chomps at the enemy's face, doing 35% damage. Ultimate Move (can only be used once each battle) Super Ground Pound - character leaps high in the air, stays there for 1 turn. After the turn is up, the character plummets down on the enemy, smashing him into the ground. Deals out 70% damage.
Character Notes: The Angry Panda works better with teammates, preferably a ranger. Given that he's a lumbering panda bear, he's slow, but makes up for it with power. Speaks gibberish, which may confuse attackers.

Good luck with your animation, Raffy! :):D

Rafael Domination
10-06-2009, 02:37 AM
The moment I read this, I was thinking that we would be using our site aliases as our characters. Then I read that we weren't, but I'm still going to try. I'd love to see a panda doing badass moves Final Fantasy style :P But since panda's are generally considered stupid (they aren't) I'm not really expecting this to be accepted. Anyways, here!



Character Color Scheme: Black and white, panda bear colors
Character Type: Heavy-weight melee attacker
Character Style: The Panda King (named Ting-Ting, that's my nickname on YWO)
Character Appearance: Rotund, pudgy, big cheeks, short, fat ears, small snout
Character Special Moves: Bamboo Whip - enemies whipped with the bamboo stick are paralyzed for 2 turns. Face Maul - the attacker comes in close and chomps at the enemy's face, doing 35% damage. Ultimate Move (can only be used once each battle) Super Ground Pound - character leaps high in the air, stays there for 1 turn. After the turn is up, the character plummets down on the enemy, smashing him into the ground. Deals out 70% damage.
Character Notes: The Angry Panda works better with teammates, preferably a ranger. Given that he's a lumbering panda bear, he's slow, but makes up for it with power. Speaks gibberish, which may confuse attackers.

Good luck with your animation, Raffy! :):D


No, no. You CAN use your site Alias provided that you make a good character that goes with it!

And thanks, Panda. That's one for YWO. I hope TW'ers will be informed about this, so if they give me the green light, I'll post a sign-up sheet on that site too. I'm posting it here only because I'm more confident it won't get deleted right away.

Rouge
10-06-2009, 02:48 AM
I want to do this because I love you, Raffy. <3

I'll post my sheet later. :D

An Angry Panda
10-06-2009, 03:11 AM
And thanks, Panda. That's one for YWO. I hope TW'ers will be informed about this, so if they give me the green light, I'll post a sign-up sheet on that site too. I'm posting it here only because I'm more confident it won't get deleted right away.


Suh-weet. But if I know Imelda, she'll probably go for it.

ScottyMcGee
10-06-2009, 03:57 AM
Name: Scotty McGee (Site Alias)
Character Color Scheme: Light blue, some gray, black
Character Type: Duelist, focused on speed and specific striking rather than brute strength or plowing down enemies. His strength is all focused on his strikes though, so he can be powerful. Has a shinai as his basic weapon. (google image "shinai")
Character Style: Rouge, bit of an item-hoarder, can improvise if his shinai is ever taken or disarmed.
Character Appearance: A nice shirt with rolled up sleeves. Tie loosely attached. Slight beard/shadow. Blue jeans. Sneakers. A gray army hat. Very sleek and slim. Tall. Oh and sunglasses are a biggie. He carries his shinai by his hip, as well as a revolver hidden.
Character Special Moves:
Inner Focus - light seeps into him and he freezes for a moment, after which he is able to dodge blows easily for 3 turns and also has a higher percentage of hitting.
Outer Focus - he scans the enemies and can see their health status and know their moves and weaknesses. Basically, as opposed to inner focus, can focus on his surroundings.
Shinai Whip - he twirls around his shinai rapidly and deals a devastating blow.
Chaos - the evil side within him is unleashed and he shapes into an inky version of himself with red eyes and fangs. He is VERY savage,forsakes his shinai to utilize brutal moves like body slams, throws, rapid punching, etc. This is only available when an enemy of the other team uses an ultimate attack.
Order - this is his ultimate attack. He freezes and powers up in a semi-blinding flash of light, after which he goes into a fury of lighting strikes with his shinai. He flies around in a heavenly light. Able to damage multiple enemies.
Wild Card - the funny side of Scotty takes over and he distracts the enemy next time he is attacked. For instance, if someone is going to attack, this move goes into play and he distracts the enemy by laughing, making a face, giving the middle finger, even tickling or something utterly silly to throw off the enemy's focus, higher percentage of missing.
Sacrifice - the next time an enemy attacks a teammate, Scotty jumps and takes the hit. Only available when any teammate is at low HP.
Bullet Time - takes out his only firearm, an old revolver, and is able to slow time and fire his shots at crucial points for maximum damage.

Character Notes:
-Scotty prefers to work alone, better focus. He is able to work with others well, but gets frustrated because sometimes he really believes his way will get things done quicker and more efficiently. He also can be self-conscious and may have a lower hit percentage or lower focus.

-He can take on big enemies with his speed and nick them slash by slash, but if there are others he has to take care of first, he can get overwhelmed.

-Able to adapt to any battle, but that doesn't mean he'll always win. Simply that he can pick up the pace.


Ok, so this is edited. But are we allowed to have two ultimate attacks? Because my character has a Light/Dark thing going on and I wanted to incorporate one for each version. If not, then just have what's typed own.

Rafael Domination
10-06-2009, 05:30 AM
Yep, I'm gonna put music and a few sound effects. And no, your character's complex, but it's not too much. Good try, good try. Remember that the main deadline is at the end of November, so that's more than one and a half months to enter two more characters and/or modify this entry as much as you wish.

@ Adri: thanks for caring! :D

@ Panda: I'll see. If TW doesn't know of the Animation by next week, I'll create a thread there.

Carraka
10-06-2009, 08:49 AM
Raaf! You been gone so long that I've forgotten if I had a nickname for you! Raff? Raffy? Rarf? -hug that is unaccompanied by stabbing- <--once-a-year happenstance

-character pending-

If a sign up sheet goes up on TW, I guess I'll post on both.

Alex
10-06-2009, 05:27 PM
Raffy! Its good to see you on, even if its only for a cameo appearance. I'll be posting a character soon, I'm sure I'll find some time in the very near future. Critiques can wait!

Rafael Domination
10-07-2009, 09:48 PM
Thanks, Alex, and Carraka. But once Semester break is over, it's back to college for me. I'll be popping by to see how big of an army YWO has amassed, but until College is over, my novels will just have to wait.

Shaun
10-07-2009, 10:07 PM
Just make me look like the shadowy ninja character from the YWO image you made before. I have god-like powers. You can make of those whatever you like. You know what will happen to you if I do not show up in the animation in some capacity :P. I don't care who wins, so long as I don't lose.

And since I'm the evil tyrant everyone seems to think I am, I an exerting my authority over you, Raff. Do as I say or I'll beat all three of you up!

Edit: By the way, I count as 300 times the value of anyone else. I don't make the rules, that's just the way the world works.

Rafael Domination
10-07-2009, 11:39 PM
*rolls eyes*

Fine. You are an exception. But I doubt you'll make the front lines. Maybe you'll be an Ultimate Summon, something YWO can call up to the field for a few turns once their Energy Gauge fills up to a certain point. :D

Shaun
10-08-2009, 03:22 PM
I don't know anything about FF, so I'll just pretend that's cool.

Jaywing
10-08-2009, 10:24 PM
Hmm... I am sorta confused. Is the character you make based on your YWO self?

Quietus
10-08-2009, 10:46 PM
Hmm... I am sorta confused. Is the character you make based on your YWO self?

It can be, but not necessarily so
__
Name: Quietus
Character Color Scheme: Red qnd black
Character Type: Duelist; quick and accurate attacks
Character Style: Sith Lord (XD), carries a double-bladed red lightsaber
Character Appearance: Hooded black robe, red eyes
Character Special Moves:
Force Lightening- I think everyone here knows what that is...
Force Throw- Throws spinning lightsaber at opponent
Whirlwind- Spins blades quickly, used as defense and offense
Weapon Switch- Changes to wield two lightsabers, catching opponent of guard, and lunges quickly crossing the blades
Force Explode- Multiple opponents; Sends a powerful shock wave towards opponents, used as a last resort/killing move
Character Notes:
- Works best alone
- Fights best against the odds

Jaywing
10-08-2009, 10:56 PM
Okay, thanks! I will reply later!

Fiction
10-09-2009, 12:25 AM
Nice... all the TWers think I hate them.

Bowie20049
10-09-2009, 02:39 AM
__
Name: Bowie
Character Color Scheme: Blue and White
Character Type: Summoner
Character Style: Mid-line fighting. Very versatile.
Character Appearance: Dark hair, dark eyes, blue robe with a white trim. Hands glow a faint teal light.
Character Special Moves:
Summon Hell-hand: Basic attack. It summons a portal behind the opponent and a red hand comes out and scratches them or something.

Angelic Barrier: Defense summon. It summons an Angel who drops a barrier to protect Bowie and his allies from 25% of the DMG.

Hell-hand bond: Strong attack. Bowie's hands turn into Hell-hands, and he attacks the opponent thrice.

Summon Xenos: Support summon. It summons a Xenos, which is a large black beetle with four, huge, scythe-like arms. The Xenos starts off weak, but if left alive, it gains 5% more attack and armor each turn. (Cap: 50%)

Cry of Frustration: Sometimes when Bowie is not dealing more damage than taking it, he shouts a cry of frustration (%&$#!). Effect: Attacks do 10% more damage and summons do double damage for one turn.

Character Notes:
- Works best with allies
- Semi-fragile, but can hold his own
- Versatile, can use summons, defenses, or front-line.

Woosh.

Rafael Domination
10-11-2009, 03:04 AM
Good stats. It appears that no one bothered to inform the TWers, so I shall put up a sign-up sheet on TW. Hopefully, I can egg Imedla on with the prospect of beating up Shaun. :D

Shaun
10-11-2009, 02:35 PM
Just so you know, if I am not the last one standing I will ban you from YWO and I will post your address all over the Internet. There will be hell to pay...

Rouge
10-11-2009, 05:44 PM
So I'm not very creative, but it's something, right?

Name: Tsuki (rawr x3)

Color Scheme: I'll give colors if we can't look like we did in the portrait.

Character Type: Archer

Character Style: Easy at moving around a battlefield(?) and can be speedy, if it’s called for.

Character Appearance: (Is it possible to look like we did in the portrait? I loved the way you did mine. If not, I’ll come up with something.)

Special Moves: (I hate not being creative xD)

Moon Barrier: Can bring a barrier of light around her and a few allies for a small amount of time, due to her small defense.

Light Arrow (xD): Shoots an arrow of light at her dark adversaries (TW)

Moonbeam: She goes all badass and summons the moon to shoot an “arrow” of moonbeam-ness down on the mean people. (>.> lol)

Character Notes: Very friendly to allies, has no problem in working in groups.

Shaun
10-11-2009, 06:38 PM
Because this is not an anti TW thing. The object is to have a bit of harmless fun with TW folks fighting YWO folks and what not.

Rafael Domination
10-12-2009, 03:00 AM
If I appear in this, there will be trouble.

Also, Shaun, you hypocritical ass, I don't see why you're allowing this to go on when you're the first to bitch and whine if someone so much as makes a jest about YWO.

Raf, your first thing like this was smart. Don't bring TW into this, we have nothing to do with you.


Sorry, Imelda. The animation will be created. Why?

1) You and TW have a LOT to do with me. For one, TW was my first writing site, and although I'm not on it for fear of being mauled to death, it was my 'first love' before YWO became my current one.
2)Besides, it's not like I'll be biased and have YWO win all-out. If TW manages to create a bigger army than YWO, they win. Hint-hint, YWO. Start signing up.
3) It's a harmless, fun thing. No one will be attacking anyone out of malice. I've already stated that specific attacks against TW members will not be accepted. Ergo, there will be no 'Anti-Hypocrit Bitchslap' attacks or the like.
4) I'm the artist. I have free license to do what I want. If I can make George Bush look like a cow and get away with it, I WILL get away with this one. Make no mistake, if anyone's going to spoil the fun, it'll be this kind of attitude you're showing. Now, I shall set up a sign-up thread on TW in a day or two, and if you delete it, well, TW'ers can still sign up on YWO. But the rules still apply. The larger army wins.
5) I've promised Shaun that he will unstoppable and be the last man standing, even if YWO is defeated. It will be hell for me, Michael and Azrael if I don't give him that. :P
6) It's a harmless, fun thing. No one will be attacking anyone out of malice. I've already stated that specific attacks against TW members will not be accepted. Ergo, there will be no 'Anti-Hypocrit Bitchslap' attacks or the like.
7) It's a harmless, fun thing. No one will be attacking anyone out of malice. I've already stated that specific attacks against TW members will not be accepted. Ergo, there will be no 'Anti-Hypocrit Bitchslap' attacks or the like.
8) It's a harmless, fun thing. No one will be attacking anyone out of malice. I've already stated that specific attacks against TW members will not be accepted. Ergo, there will be no 'Anti-Hypocrit Bitchslap' attacks or the like.
8) It's a harmless, fun thing. No one will be attacking anyone out of malice. I've already stated that specific attacks against TW members will not be accepted. Ergo, there will be no 'Anti-Hypocrit Bitchslap' attacks or the like.

Shall I make myself more clear?

miss_smiley
10-12-2009, 09:41 AM
Character Name: Miss Smiley (Not very bad-ass, I know…)
Character Color Scheme: Blue, green and black.
Character Type: Long-range Archer. Shoots three-pronged arrows. (Oh, yes! The Fork returns!)
Character Style: Water-nymph. Turns up in any place that water is present.
Character Appearance: Think school teacher. Dark hair in a bun, staid clothes. (Well, it's a good contrast to the nymph thing...)
Character Special Moves:

Fork You: Shoots three three-pronged arrows at her adversaries. (Attack, obviously)

Fork Off: Creates a barrier of spiked metal around self and surrounding allies for defence. (Uh...defence.)

Poseidon’s Cutlery: Adds poison to the tips of the arrows, liquefying all they touch. (It doesn’t work against metal, though – otherwise the arrows would be screwed…) (Attack)

What a Drip: If things aren’t going too well, she liquefies herself, to appear somewhere else… (ultimate defence - can only be used twice in battle)

Pwned, forker!: This one's very similar to Water Rush (below), except it's boiling hot. This takes a fair bit of energy on her part, though, so it can only be used once or twice in battle. (Ultimate Attack)

Water Rush: What with her nymph awesomeness, she can flood up to five spaces around her (I don’t know what the measurements are in FF-world, so I’ll just leave it at that…). (Attack or defence)

Kitchen Music: If things are going crazily for her team, she plays a tune on her fork-arrows, essentially missing a turn, but reviving her team. (Support)

Oh, fork!: Unfortunately, even the best things come to an end, so should Miss Smiley fall in battle, any remaining powers/energy/whatever divides itself and recharges the rest of the team. :P (Ultimate Support - obviously, this one can only be used once. No way am I dying multiple times for you guys. :P )

And… I’ll add more as I think of them.

Character Notes: Friendly and optimistic to a fault. Works well under extreme pressure. Has an extreme aversion to dry heat, oil, acid and…is scared of the dark. :P How’s THAT for weakness?

Ok, so I like comedy… u.u…

Shaun
10-12-2009, 12:30 PM
Raff,
Here is where all the problems are coming from:
--You make this seem like it should be a fun, harmless thing, but at the same time point out that you're going to do it anyway even if TW people object, and that if they object to it you'll just take liberties and make them lose, etc. That is hardly unbiased considering that you and I well know that some people on TW would object to this idea.
While you certainly have license to do whatever you want, you don't have that license here.
--You should have made this public on TW as well or at least contacted Imelda or someone over there to talk about it.

Now you're arguing and making it very clear that you don't care about what people think about this project, that you're still going to do whatever you want, period. That's unacceptable, Raff. This is no longer "in jest." I do not want anti-TW sentiments being supported on YWO. It's one thing to have something silly where TW peeps invent characters to combat invented characters of YWO peeps; it's entirely another when you're taking the stance you are taking.

Fiction
10-12-2009, 05:37 PM
Even if the battle doesn't continue due to opposed sentiments, here's my character.

Character Name: Fiction
Character Color Scheme: Cobalt, orange, silver.
Character Type: Long range archer, swordswoman.
Character Style: Lady Warrior-type.
Character Appearance: Pixie cut red hair, slim, always carries sword on hip.
Character Special Moves: Blistering Gaze - Stare used on enemies, drains their power by 80% (ultimate move, can only be used twice in battle)
Stone Cold - turns three closest enemies into stone for two turns.
Arrow Plunge - spray of five arrows each hits and kills two enemies at once
Character Notes: Works well alone.

Andy
10-12-2009, 05:51 PM
If I appear in this, there will be trouble.

Also, Shaun, you hypocritical ass, I don't see why you're allowing this to go on when you're the first to bitch and whine if someone so much as makes a jest about YWO.

Raf, your first thing like this was smart. Don't bring TW into this, we have nothing to do with you.
Okay, I'm gonna step in. And this is for everyone.

If this animation happens, it is not going to be officially supported by YWO - it will be just a fun thing that its members can participate in. It is not against the rules, therefore a thread about it on our forums is permissible.

However, if this results in any nastiness on YWO from anyone, directed towards any website, then those members will be dealt with on an individual basis. And if the project itself results in any behavior to the point where it's worse than just a few members ruining some fun, then it will be closed.

That is all.

Shaun
10-12-2009, 05:59 PM
Yeah, I was thinking of the same thing, Andy. This is getting close to crossing that line.

Rafael Domination
10-12-2009, 08:18 PM
Raff,
Here is where all the problems are coming from:
--You make this seem like it should be a fun, harmless thing, but at the same time point out that you're going to do it anyway even if TW people object, and that if they object to it you'll just take liberties and make them lose, etc. See the reply below. That is hardly unbiased considering that you and I well know that some people on TW would object to this idea.
While you certainly have license to do whatever you want, you don't have that license here. But I'm not doing it here. I'm doing it on DeviantArt.
--You should have made this public on TW as well or at least contacted Imelda or someone over there to talk about it.

Now you're arguing and making it very clear that you don't care about what people think about this project, that you're still going to do whatever you want, period. See the reply below. That's unacceptable, Raff. This is no longer "in jest." I do not want anti-TW sentiments being supported on YWO. It's one thing to have something silly where TW peeps invent characters to combat invented characters of YWO peeps; it's entirely another when you're taking the stance you are taking.

Ahahaha. Making them lose wouldn't a liberty I would take. The ones who still want to join [and I doubt ALL of them will object] could still send their characters to this sign-up thread, and should they amass the bigger army, they will still win. And no, the reason why the project goes on regardless is because of the people have signed up for it. You cannot say I'm not listening to anyone's opinion, Milord. If everyone said no, then I will take their consideration into account and end the animation. BUT, not everyone said no, and so, I will be listening to the ones who said yes, because right now, they outnumber the ones who said no. Think of it as a vote. I will be setting up a thread on TW, though, and I will see who objects and does not object. If more people say yes over there than no, the animation goes on. If more people say no than yes, I WILL respectfully scrap the title of 'TW vs. YWO' and turn it into the 'YWO MELEE, PART TWO', with guest characters like Diocletian, Zaphkiel, and etc, since I so rudely ended the first one on a cliffhanger. [I believe Zombified was about to turn you into his minion, Shaun. ^^]


Okay, I'm gonna step in. And this is for everyone.

If this animation happens, it is not going to be officially supported by YWO I shall set up a disclaimer at the beginning, then. Rated PG. - it will be just a fun thing that its members can participate in. It is not against the rules, therefore a thread about it on our forums is permissible.

However, if this results in any nastiness on YWO from anyone, directed towards any website, then those members will be dealt with on an individual basis. And if the project itself results in any behavior to the point where it's worse than just a few members ruining some fun, then it will be closed.

That is all.

Monsieur. If I could, I'd close the thread myself should that ever happen. By the way, where's your character? I believe there are TWO godlike admins on this site, hm? :P

Shaun
10-12-2009, 11:51 PM
Raff, that's fine, but please do not use people who do not want to be involved, particularly if they express to you that they wish to be excluded.

Rafael Domination
10-13-2009, 02:01 AM
Raff, that's fine, but please do not use people who do not want to be involved, particularly if they express to you that they wish to be excluded.

Then, we have an accord! :D

Shaun
10-13-2009, 06:41 PM
Also, make sure this remains FUN. Only fun. Do not turn it into a giant anti TW or anti YWO fest. It should be cute and silly, like your other thing. It should make both sides laugh :P.

Rafael Domination
10-13-2009, 09:19 PM
Also, make sure this remains FUN. Only fun. Do not turn it into a giant anti TW or anti YWO fest. It should be cute and silly, like your other thing. It should make both sides laugh :P.


But of course. There will be no angry bickering against either side. There will be some bickering within the teams, because some of the character's special abilities do clash. Some characters registered work well with others, others work best alone. Also, there will be no insults, maybe some light teasing, but nothing to point out how useless, lazy or inhumane anyone is.

Shaun
10-13-2009, 10:18 PM
Okay, now the next thing: edit your original post so that it reflects all of this more clearly and does not involve some of the "I'll do it anyway so stick it up your butt" stuff, k?

Rafael Domination
10-13-2009, 11:28 PM
Sorry. I can't do that today. I already did it yesterday. :D

Andy
10-14-2009, 01:41 PM
Monsieur. If I could, I'd close the thread myself should that ever happen. By the way, where's your character? I believe there are TWO godlike admins on this site, hm? :P
Tell you what. After my midterms are over, I'll submit a character. Okay? :rolleyes:

Shaun
10-14-2009, 01:57 PM
By the way, just to assert hierarchy, whatever character Andy comes up with, I get to kill, or at least maim severely or put in a coma.

Rafael Domination
10-16-2009, 12:46 AM
Maybe, but only if this thing winds up as the YWO MELEE. If it's still TW vs YWO, then you two are going to be on the same side. Also, if it does wind up as the YWO MELEE, it's going to have to be a fair match for all. :D

An Angry Panda
10-16-2009, 02:58 AM
ARMY AMASSED SO FAR...



YWO:
An Angry Panda: [Potential Front Line Warrior] <---- AWESOME!
Adri: [Potential Front Line Warrior]
Scotty McGee: [Potential Front Line Warrior]
Shaun: [Ultimate Summon. Summonable when YWO fills it's Scribble Gauge]
Jaywing: {Character Pending}
Carraka: {Character Pending}
Quietus: [Potential Front Line Warrior]
Miss Smiley: [Potential Front Line Warrior]
Fiction: [Potential Front Line Warrior]

TW:
Lizzie [Potential Front Line Warrior]
Diocletian [Support Warrior]

[/spoiler]


I can't wait till this is finished. :P

Bowie20049
10-16-2009, 03:16 AM
D: I'm not on the list? xP

Rafael Domination
10-16-2009, 03:44 AM
Corrected. :D
I hope more TW'ers join in.

Bowie20049
10-16-2009, 03:53 AM
If worse comes to worse, I could be in the TW side. :P

Andy
10-16-2009, 03:55 AM
By the way, just to assert hierarchy, whatever character Andy comes up with, I get to kill, or at least maim severely or put in a coma.
Oh?
3) Nothing specifically geared against a specific member: if an 'Anti-Imelda' character pops up, it will not get accepted.
Rule-breaker! That means Shaun's disqualified! Which means I'm safe. :link:

But in the event that he does get in, I recommend having a segment in which he attempts to convince some fighter that something absurd is true, and simply refuses to think otherwise. Otherwise it just wouldn't be Shaun. :rolleyes:

Andy
10-16-2009, 04:00 AM
2) Nothing too useless: If you enter a 'helpless puppy' type character, it most likely will be scrapped. The animation will be action-oriented, not a visual lullaby.
http://www.jorah.org/treasure/wp-content/uploads/2006/09/sad_puppy.jpg

Rafael Domination
10-16-2009, 07:26 AM
Ah, how I've missed you, Andy. :D

Shaun
10-16-2009, 02:58 PM
Raff, maybe I didn't make myself clear: I will hunt you down and gut you like a fish and, worse, ban you from YWO forever if you don't let me kill or maim Andy's character.

Andy
10-16-2009, 09:08 PM
I'll just have to give my character the ability to clone himself. :)

Ninjatrone
10-16-2009, 09:11 PM
Here's picture of my character, Sire Kaizen, which I created in MS Paint:
http://i34.tinypic.com/20k4rko.jpg
In brief, he is the lord of all the types of Metal music, utilizes Black Magic, and is fond of the pentagram.
His special weapon is a skeleton themed electric guitar constructed from steel.

Shaun
10-16-2009, 09:46 PM
My character has anti-cloning technology built into his cybernetic arm, Andy, so you can try, but it won't work.

Ninjatrone
10-17-2009, 12:48 AM
My character has anti-cloning technology built into his cybernetic arm, Andy, so you can try, but it won't work.

Andy's character has a Anti-Anti-Cloning Device. So you can try to make it not work, but it will.

Rafael Domination
10-17-2009, 01:59 AM
Here's picture of my character, Sire Kaizen, which I created in MS Paint:
http://i34.tinypic.com/20k4rko.jpg
In brief, he is the lord of all the types of Metal music, utilizes Black Magic, and is fond of the pentagram.
His special weapon is a skeleton themed electric guitar constructed from steel.



Please stick to the criteria sheet, Ninja. If you want me to fill in the blanks myself, specify it so, but you're stuck with whatever I give you.


Also, this character does not seem like it was done in MS Paint. I also think there might be a potential copyright issue hiding behind the event that I use this character in the animation because it looks very familiar. Please stick to an original character.

But other than that, the ideas you brought up are acceptable.






@ Shaun and Andy: you know what? I might just put you two in a separate animation. The victor will be decided by each of you PM'ing me 'rock-paper-scissors', and the one who beats the other one will be revealed via the animation that will be considered the preview to the main animation. The both of you bickering is both fun but troubling at the same time.


Also, by the looks of things on TW, I might have to rename this into the YWO Melee Part TWo after all. I might have to divide you all into two or three teams.

Ninjatrone
10-17-2009, 02:19 AM
Please stick to the criteria sheet, Ninja. If you want me to fill in the blanks myself, specify it so, but you're stuck with whatever I give you.
You can fill in the blanks yourself. I'm going to save the complete picture for my writing.


Also, this character does not seem like it was done in MS Paint. I also think there might be a potential copyright issue hiding behind the event that I use this character in the animation because it looks very familiar. Please stick to an original character.
I copy and pasted parts from many different pictures onto one file.
It was originally a picture of Shagrath, the lead singer for Norwegian Black Metal group Dimmu Borgir.
All you would need to change is his get-up a bit. I suppose you could have him dress like me:
http://i36.tinypic.com/2rq14b9.jpg
I'd prefer if you extended my Tripp jacket into a Tripp trench coat for Sire Kaizen.

Rafael Domination
10-17-2009, 02:25 AM
Acknowledged and added.

miss_smiley
10-17-2009, 12:30 PM
*cheers* Yay! I'm on the list! Poh-ten-tial! :P

Ninjatrone
10-17-2009, 03:48 PM
Acknowledged and added.

You might have thought he looked familiar because his appearance is slightly similar to that of Deathstroke:
http://upload.wikimedia.org/wikipedia/en/6/6d/SladeTTanimated2003.jpg
Otherwise known as Slade, from Teen Titans.

Alex
10-17-2009, 05:01 PM
Character Color Scheme: Green, Black (if you need a picture of what I'm thinking of just ask me or type in "Green Black" into google images and the first image that comes up is what I was thinking of for the majority of it). Beyond that, take creative license
Character Type: Tank Mage
Character Style: Defensive Mage, High HP, Slow and Low Attack
Character Appearance: Hyperbolically large relative to other characters. He carries a metal staff with a bayonett on the other end for some basic combat. No medieval dress, basic cargo pants and a baseball cap with a point tip instead of a wizards hat. Neckbeard crucial.
Character Special Moves:
1) Mod CP - Brings up a blue-tinted control panel to reduce the power of strong attacks and completley negates weaker attacks. Status inflicting moves are not blocked. The barrier goes down in 4 turns if not destroyed. Only protects user.
2) Banhammer - The turn after the Mod CP is brought up this move can be used to randomly attack a member of the other team, its his only consistent damage move and it hurts.
3) Ragequit - Irregardless of user HP, this move destroys the user in return for creating a wave which hits all members of opposing team, front lines slightly harder (flying opponents take 2x damage and are knocked off their mount for 2 turns). Waterlogged opposing surface for 3 turns (multi-turn moves take 1 more turn). 2 herbs spawned on the spot of the explosion on users side which protect whoever takes them and heals mana over time. Herbs must have 1 turn wasted to pick them up.
4) Staff Forum - Takes all member of staff in an impenetrable underground room for 2 turns. Staff can choose to leave at any time, but the user cannot.
5) Prioritizing Usefulness - Men get a relatively medium-sized healing boost at a small health drop for women. This move does not effect a male user or female staff. This cannot knock out a character, they willl be left with 1 HP.
6) Lurk - Immobilizes 2 members from other team for the turn. Any multiple-turn moves are cancelled. Certain defensive moves which require something to be physically held are cancelled Shadow minions summoned who burrow and fly to their target, holding them down.
7) Minor Warning - A solid red card is thrown at the feet of enemy characters. If more than 4 or more enemies remain then 2 enemies are unable to physically attack. Only long rage attacks still work. If 3 or less enemies remain then 1 enemy is unable to physically attack with hands or feet. Targets chosen at random. Lasts 2 turns.
8) Dissapear - Avoids enemy move without fail. Next turn is invisible, but cannot attack and can be hit by AOE moves. Turn after that, only defensive moves may be used. This move may only be used once, but takes no mana.
9) Ramble to Nyx - If Nyx is still alive then this character can approach her and waste her time, causing mana loss to her for a significant health boost to the user. Both users lose their turn.
10) Abstract Poem - Rambles to other team about abstractions in a poem. Both teams lose their turn, but small health and mana bonuses to the user's team. User only recieves a small mana boost. This move cannot be used for 4 turns after it is used.

Character Notes:
1) A slow pace works marvelously for this character who is physically slow due to the size and the casting time on the spells.
2) Having someone else take blows for him allows him to set-up his very powerful banhammer attack.
3) High HP but slow and can never avoid.

Hope its not too OP, if it is just change it within the context of the moves themselves (keeping them relatively true to their definitions). Thanks for doing this again, and its nice to see it isn't falling through.

Rafael Domination
10-17-2009, 09:07 PM
Character Color Scheme: Green, Black (if you need a picture of what I'm thinking of just ask me or type in "Green Black" into google images and the first image that comes up is what I was thinking of for the majority of it). Beyond that, take creative license
Character Type: Tank Mage
Character Style: Defensive Mage, High HP, Slow and Low Attack
Character Appearance: Hyperbolically large relative to other characters. He carries a metal staff with a bayonett on the other end for some basic combat. No medieval dress, basic cargo pants and a baseball cap with a point tip instead of a wizards hat. Neckbeard crucial.
Character Special Moves:
1) Mod CP - Brings up a blue-tinted control panel to reduce the power of strong attacks and completley negates weaker attacks. Status inflicting moves are not blocked. The barrier goes down in 4 turns if not destroyed. Only protects user.
2) Banhammer - The turn after the Mod CP is brought up this move can be used to randomly attack a member of the other team, its his only consistent damage move and it hurts.
3) Ragequit - Irregardless of user HP, this move destroys the user in return for creating a wave which hits all members of opposing team, front lines slightly harder (flying opponents take 2x damage and are knocked off their mount for 2 turns). Waterlogged opposing surface for 3 turns (multi-turn moves take 1 more turn). 2 herbs spawned on the spot of the explosion on users side which protect whoever takes them and heals mana over time. Herbs must have 1 turn wasted to pick them up.
4) Staff Forum - Takes all member of staff in an impenetrable underground room for 2 turns. Staff can choose to leave at any time, but the user cannot.
5) Prioritizing Usefulness - Men get a relatively medium-sized healing boost at a small health drop for women. This move does not effect a male user or female staff. This cannot knock out a character, they willl be left with 1 HP.
6) Lurk - Immobilizes 2 members from other team for the turn. Any multiple-turn moves are cancelled. Certain defensive moves which require something to be physically held are cancelled Shadow minions summoned who burrow and fly to their target, holding them down.
7) Minor Warning - A solid red card is thrown at the feet of enemy characters. If more than 4 or more enemies remain then 2 enemies are unable to physically attack. Only long rage attacks still work. If 3 or less enemies remain then 1 enemy is unable to physically attack with hands or feet. Targets chosen at random. Lasts 2 turns.
8) Dissapear - Avoids enemy move without fail. Next turn is invisible, but cannot attack and can be hit by AOE moves. Turn after that, only defensive moves may be used. This move may only be used once, but takes no mana.
9) Ramble to Nyx - If Nyx is still alive then this character can approach her and waste her time, causing mana loss to her for a significant health boost to the user. Both users lose their turn.
10) Abstract Poem - Rambles to other team about abstractions in a poem. Both teams lose their turn, but small health and mana bonuses to the user's team. User only recieves a small mana boost. This move cannot be used for 4 turns after it is used.

Character Notes:
1) A slow pace works marvelously for this character who is physically slow due to the size and the casting time on the spells.
2) Having someone else take blows for him allows him to set-up his very powerful banhammer attack.
3) High HP but slow and can never avoid.

Hope its not too OP, if it is just change it within the context of the moves themselves (keeping them relatively true to their definitions). Thanks for doing this again, and its nice to see it isn't falling through.

Well, specific moves aren't allowed, but it's a very good entry, nonetheless. :D

Zombified
10-17-2009, 09:15 PM
Well since all my mod buddies are doin' it, I'll throw in too.

Character name: Zombified

Character Color Scheme: If you could animate my character like he was in the Portrait, I would be happy. If not possible, let me know!

Character Type: Balanced Fighter

Character Style: Zombie Warrior. High HP, Medium Melee damage, Low armor, Low MP, Low speed.

Character Appearance: Once again, the animation in the Portrait was amazing. He had blood on him, a guitar, a creepy face. I loved it. That would be an ideal animation.

Character Special Moves:

Bite of the Undead- Medium melee damage. Zombified lunged forward and bites an opponent. 50% chance of zombification.

Zombify- Support. Zombified turns select target into a zombie for 2-6 turns. Target attacks for Zombified and or counter attacks if he is attacked.

Zombie Gunslinger- Heavy Melee attack. Zombified pulls out a revolver and shoots target for heavy damage.

Feed the Hunger- Support. Zombified skips a turn and regenerates 30% health.

Call the Cadavers- Support. Zombified summons a group of zombies to form a shield around self or target ally. Shield breaks after 3 turns.

Feeding Time- Medium melee attack. Zombified bites target and drains some HP and MP.

Groan of the Dead- Support. Zombified groans loudly at target. Target is paralyzed for 1-4 turns.

Infected Scratch- Weak melee attack. Zombified scratches target and turns them into zombie ally for 1-4 turns.

Finishers/ Ultimate attacks.

Sounds of Mortality- Medium damage. Zombified pulls out his guitar and loudly strums some chords. Allies gain an attack raise. Enemies are stunned for one turn.

March of the Dead- Heavy damage. Zombified summons a hundred zombies to attack all enemies on the field.

Character Notes: Zombified is an undead zombie warrior, preferring to work in huge numbers than alone. He is very weak to magic attacks but incredibly resistant to melee. His high HP and support attacks make him a tough team mate to beat.

Nyx
10-17-2009, 09:20 PM
9) Ramble to Nyx - If Nyx is still alive then this character can approach her and waste her time, causing mana loss to her for a significant health boost to the user. Both users lose their turn.

HAHAHAHAHA. I love you. ^^

Rafael Domination
10-17-2009, 09:25 PM
Awesome! :D You are definitely added. And TW seems to disagree with the idea. Diocletian and Lizzie are the only ones who have shown some welcome on it, and so, I will be turning this into the YWO Melee PART TWO. The two TW'ers will be show up for a cameo appearance, but I don't plan to push the idea anymore and risk raising more conflict.


You all now have the option of choosing between two other teams...


TEAM AZRAEL:
Bonuses:
- Members get a +10% in attack power
- Members get a +10% in critical strike
- Members have a small chance to perform their Ultimate Attack Twice when they trigger it


TEAM MICHAEL:
Bonuses:
- Members get a +10% in defense
- Members get a +10% chance to reflect attacks back
- Members have a small chance to resurrect themselves when they reach KO status.


So sorry, there will be no TW vs YWO, since they don't want to do this. Majority rules, and Shaun's convinced me to respect their stance on this.

Zombified
10-17-2009, 09:34 PM
Defense!

I'm with Team Mikey!

Rouge
10-17-2009, 09:45 PM
Team Azrael. :)

Rafael Domination
10-17-2009, 10:15 PM
Acknowledged! :D

Quietus
10-18-2009, 12:19 AM
Azrael...

Ninjatrone
10-18-2009, 01:10 AM
3) Ragequit - Irregardless of user HP, this move destroys the user in return for creating a wave which hits all members of opposing team, front lines slightly harder (flying opponents take 2x damage and are knocked off their mount for 2 turns). Waterlogged opposing surface for 3 turns (multi-turn moves take 1 more turn). 2 herbs spawned on the spot of the explosion on users side which protect whoever takes them and heals mana over time. Herbs must have 1 turn wasted to pick them up.

Oh come on, how could that possibly be fair?
Alright then, um....

My character can use his Black Magic to control the undead.
Whenever a member of the opposing team is killed, they instantly respawn as a zombie under his control. Whenever a zombie character attacks an enemy, the victim retracts a deadly virus that slowly chips away at their health irreversibly, meaning that it lowers their total HP limit.

Another one of my charater's special abilities is his Vampire status.
Half the damage that he does to an enemy replenishes his health.
My character can also retreat to the shadows and enter a state of hibernation, which very slowly increases his Max HP while his wounds heal. After emerging from hibernation, he must remain dormant for one turn, during which he can not be directly attacked but may still recieve damage from attacks that affect the entire team.
Any zombie characters in play during hibernation remain on the battlefield and automatically attack enemy characters.

A unique trait my charaters posessess is that he can defect to the opposing team if he sacrifices two zombie characters.
One of these zombie characters will recieve the virus cure from my character's original team, and thenceforth remain on that side.
So it's basically a trade off, only the zombie character is cured back to normal status with only half of his HP.

I'll take team Michael.

miss_smiley
10-18-2009, 01:19 AM
*shakes head* Oh, stop, you two. If you want to edit your character, Ninja, you need to go back and edit THAT post. Just like Raffy said.

And I'm pretty easy about the teams - put me on whichever one needs more warriors by the end of it. :P

Ninjatrone
10-18-2009, 01:25 AM
*shakes head* Oh, stop, you two. If you want to edit your character, Ninja, you need to go back and edit THAT post. Just like Raffy said.

And I'm pretty easy about the teams - put me on whichever one needs more warriors by the end of it. :P
That post is the post that I will be editing from this point on whenever I wish to add to my character.
I edited it just now, actually.

Alex
10-18-2009, 03:31 AM
Oh come on, how could that possibly be fair?
Alright then, um....

Well, I mean, I'm a healer who probably isn't going to die until the very end and its a suicide move. If you have the attack do little damage but to everyone then I don't see it being overpowered at all. Like 25% HP down on front lines, 10% Farther back, 50% on a mount, and heals 10% to teammates. Something like that for a suicide? Considering I can't attack otherwise unless I get someone taking hits for me I don't think it is overpowered.

Also, Raffy, if I can't have a character specific move then would it be ok to just forget the "to Nyx" part (truthful as it is) and just have Ramble with the same definition but a smaller heal?

Also, team Michael

Bowie20049
10-18-2009, 04:31 AM
Michael.

Zombified
10-18-2009, 07:08 AM
My character can use his Black Magic to control the undead.


There can be only one.
:glare:

Ninjatrone
10-18-2009, 05:00 PM
Well, I mean, I'm a healer who probably isn't going to die until the very end and its a suicide move. If you have the attack do little damage but to everyone then I don't see it being overpowered at all. Like 25% HP down on front lines, 10% Farther back, 50% on a mount, and heals 10% to teammates. Something like that for a suicide? Considering I can't attack otherwise unless I get someone taking hits for me I don't think it is overpowered.

Also, Raffy, if I can't have a character specific move then would it be ok to just forget the "to Nyx" part (truthful as it is) and just have Ramble with the same definition but a smaller heal?

Also, team Michael

Oh, I didn't see the suicide part.
Hey since you are on my team, I could just kill people, hibernate, and let you heal my zombie characters while I heal in the shadows.

Ninjatrone
10-18-2009, 05:06 PM
There can be only one.
:glare:
My character has a less dominant zombie basis than yours.
He needs to kill a character completely in order to resurrect them from the dead.
At which point, they stay zombies permanately unless he uses the sacrifice move to switch teams.
Thenceforth, one of the zombies returns to normal and switches to my character's original team with half HP.

Rafael Domination
10-18-2009, 09:30 PM
Acknowledged and added.

jordanisonfire
10-25-2009, 09:47 AM
Daaaaamn, don't know if I have time for this. How unfortunate. Is this even still open for signing up?

Ninjatrone
10-26-2009, 12:57 AM
I'm not sure how two Zombie related characters on the same team would work, unless you make Zombified my henchman/perma-zombie slave.

Bowie20049
10-26-2009, 12:57 AM
I'm not sure how two Zombie related characters on the same team would work, unless you make Zombified my henchman/perma-zombie slave.

If that were to happen, Raf would make it the other way 'round.

Simmi
10-26-2009, 01:04 AM
Yeah, you would be Zombified's henchman/perma-zombie slave, Ninjatrone.

Zombified
10-26-2009, 02:43 AM
If Ninjaboy even makes the final cut.

Rafael Domination
10-26-2009, 06:32 AM
Daaaaamn, don't know if I have time for this. How unfortunate. Is this even still open for signing up?


Yes it is. The sign-up ends when November Ends.

And I'm extending the openings from four characters in the front lines to five. The remaining ones will be turned into support or summon-able characters for their team [they still count towards the size of the team.]

So, five on the front lines, and the rest become support.

jordanisonfire
10-26-2009, 10:17 AM
Mm, very well. I'll make one character now, may add some more later.


Character Name:
Sikxil
Character Color Scheme:
Grey, White and Blue.
Character Type:
Heavy-Melee/Tank
Character Style:
Half-Demon, a normal man who sold his soul to a Demon Lord who, in return, gave him heightened senses, super-strength and incredibly hardened skin. He uses elongated claws, fangs and his fists as weapons.
Character Appearance:
http://www.slofshive.co.uk/content/art/xivilai35.jpg It doesn't have to be as detailed as that, of course. Change the hair to white, make it long and messy instead of short and the eyes pure, glowing yellow, instead of cat-like.
Character Special Moves:
Hamstring - Maims the enemy, causing their attacks to slow by 50%. Lasts two turns.
Hell's Battle Cry - Increases the attack of nearby allies for 10%. Lasts two turns.
Whirlwind of Suffering - Used if surrounded by enemies. Deals normal damage to all those around him, including allies, and pushes them back.
Berserk - Increases attack by 10%, but lowers defence by 5%. Lasts 1 turn.
Shield of Rage - If a nearby ally is about to be dealt critical damage, Sikxil intercepts the attack, taking 70% of the damage of the attack.
Disarm - Knocks the weapon of an enemy out of their hand. Last until they retrieve it.
Revenge - If an enemy attacks Sikxil when he uses this move, their attack is blocked and they receive a normal attack, plus 20% damage.
Challenge - Forces all nearby enemies to focus attacks on Sikxil. Lasts 2 turns.
Hurl - Grabs an enemy and throws them many metres away.
Hellfire - Engulfs Sikxil in flame, causing any attackers damage. Lasts 3 turns.
Character Notes:
Although Sikxil is aware of his power, he can sometimes go too far due to his bloodlust. He has been known to even kill his allies if it is not sated in a fight. If anyone gets in the way of his fight with someone, even if they are his ally, he will tell them to leave and, if they do not comply, he will attack them instead. He would rather die in a fight than be helped.
However, despite his self-centered and violent personality, he is quite humorous, and often taunts his enemies in order to make them more intent on attacking him. He also socialises with the rest of his team outside of battle and, although he would rather die than be aided in battle, he will aid them when they are in mortal danger.

That's all I got for now.

Shaun
10-26-2009, 12:01 PM
Ninjatrone: Sorry, but Zombie has been on YWO longer. If anyone becomes a henchman, it's you :P.

Jack
10-26-2009, 12:25 PM
Mm, very well. I'll make one character now, may add some more later.


Character Name:
Sikxil
Character Color Scheme:
Grey, White and Blue.
Character Type:
Heavy-Melee/Tank
Character Style:
Half-Demon, a normal man who sold his soul to a Demon Lord who, in return, gave him heightened senses, super-strength and incredibly hardened skin. He uses elongated claws, fangs and his fists as weapons.
Character Appearance:
http://www.slofshive.co.uk/content/art/xivilai35.jpg It doesn't have to be as detailed as that, of course. Change the hair to white, make it long and messy instead of short and the eyes pure, glowing yellow, instead of cat-like.
Character Special Moves:
Hamstring - Maims the enemy, causing their attacks to slow by 50%. Lasts two turns.
Hell's Battle Cry - Increases the attack of nearby allies for 10%. Lasts two turns.
Whirlwind of Suffering - Used if surrounded by enemies. Deals normal damage to all those around him, including allies, and pushes them back.
Berserk - Increases attack by 10%, but lowers defence by 5%. Lasts 1 turn.
Shield of Rage - If a nearby ally is about to be dealt critical damage, Sikxil intercepts the attack, taking 70% of the damage of the attack.
Disarm - Knocks the weapon of an enemy out of their hand. Last until they retrieve it.
Revenge - If an enemy attacks Sikxil when he uses this move, their attack is blocked and they receive a normal attack, plus 20% damage.
Challenge - Forces all nearby enemies to focus attacks on Sikxil. Lasts 2 turns.
Hurl - Grabs an enemy and throws them many metres away.
Hellfire - Engulfs Sikxil in flame, causing any attackers damage. Lasts 3 turns.
Character Notes:
Although Sikxil is aware of his power, he can sometimes go too far due to his bloodlust. He has been known to even kill his allies if it is not sated in a fight. If anyone gets in the way of his fight with someone, even if they are his ally, he will tell them to leave and, if they do not comply, he will attack them instead. He would rather die in a fight than be helped.
However, despite his self-centered and violent personality, he is quite humorous, and often taunts his enemies in order to make them more intent on attacking him. He also socialises with the rest of his team outside of battle and, although he would rather die than be aided in battle, he will aid them when they are in mortal danger.

That's all I got for now.

Detailed?

I may add a character some time later on.

Shad, is that an Elder Scrolls Oblivion Dremora by any chance?

Rafael Domination
10-26-2009, 08:05 PM
Acknowledged and added.

Don't forget to pick a team.

jordanisonfire
10-27-2009, 03:00 PM
Shad, is that an Elder Scrolls Oblivion Dremora by any chance?

Yup, a Xivilai. And they're not Dremora, they're regular Daedra, Draxxy. GAWD!

Edit: Oh, and Team Azzy. I think my character suits his team best. And he's also the best of the three.

Rafael Domination
10-28-2009, 12:46 AM
Acknowledged and added.

Where's Nyx by the way? It'd be nice if she popped up, even for just one turn.

An Angry Panda
11-01-2009, 01:36 AM
Oh, shoot. I haven't checked back here in a while, and I find out I need to pick a team. *scratches head*

I guess I'll sign up for team Azrael since the power aspect of my character fits in there. If you feel the need to switch me, by all means, do it.

Rafael Domination
11-02-2009, 06:53 AM
Oh, shoot. I haven't checked back here in a while, and I find out I need to pick a team. *scratches head*

I guess I'll sign up for team Azrael since the power aspect of my character fits in there. If you feel the need to switch me, by all means, do it.


Nope. I shall not be switching you. The only time I'll place you on a team is when the deadline runs out and you haven't picked. It'll be random, via coin toss. Heads for Michael, Tails for Azrael.

Anyhoo, I've updated the first post. Still one more month, people! Get crackalakin'.

Rafael Domination
11-23-2009, 09:41 AM
No, this is not a bump. This is a reminder that there are only a few days left till editing and signing up is closed. Please select your team if you already haven't, and sit tight.

After November ends, I will disappear for a few more months, working on the animation for you folks.

:D

miss_smiley
11-23-2009, 10:18 AM
Hmmmph. *frowns* There are even numbers on both teams...
So...uh...where-ever you should deem to put me. I'm at-easy. If you really need me to make a decision, lemme know. :P

Rouge
11-23-2009, 03:52 PM
No, this is not a bump. This is a reminder that there are only a few days left till editing and signing up is closed. Please select your team if you already haven't, and sit tight.

After November ends, I will disappear for a few more months, working on the animation for you folks.

:D


:[ I hate it when you disappear.

Carraka
11-24-2009, 12:02 AM
I think my lack of activity on both this site and TW means I don't deserve to have a character in this one. What must I do for a mention?

Rafael Domination
11-24-2009, 12:55 AM
I think my lack of activity on both this site and TW means I don't deserve to have a character in this one. What must I do for a mention?

Lol, Car. You started Survival By Suicide. You sterilized me in the Loony Round of the YWO Melee Part One with Holy Llama Spit. You are a TW and YWO Hybrid. And you are edible.

You so deserve more than a mention.

But if you don't wanna be a character, you can be an Ultimate Summon, or something like that. Maybe once Team Michael or Tea, Azrael fills a Limit Gauge to a certain level, they can summon you to unleash a powerful attack for one or two turns before disappearing. All you have to do is say the word or write down a few pointers on how you want to look.

I can work this out! Don't you run away from me!

ScottyMcGee
11-28-2009, 02:37 AM
I've been rather inactive lately, hope I'm not kicked out or anything. :huh:

So I chose Team Azrael.

And also I modified my original post, so just go look at it and you'll notice I made it less complex.

Rafael Domination
11-28-2009, 04:10 AM
Acknowledged and added!

3 days left! :D

Can someone please get Shaun and Andy to tell me which team they wanna be in? I'm going to have to place them on opposite teams at this rate.

Shaun
11-28-2009, 02:52 PM
I don't pick teams. I am just God. That is all.

Rafael Domination
11-29-2009, 07:45 AM
Nevertheless, I can't have you and Andy on the same team.

And speaking of Andy, he has yet to give me an idea about his character. :D

Carraka
12-01-2009, 03:41 AM
Yeah. I have no ideas. We already did the llama stint, so while you can always do a repeat, you could also pull anything from SBS. It's like I don't even remember inside jokes anymore! D: But I guess they're all in SBS anyway. So go from there? And yeah, I don't mind being a special attack for either team. Or both teams. At the same time.

Rafael Domination
12-02-2009, 12:19 AM
Sure, Car.

Registration/editing is now closed. I shall now sift through the participant and pick the ones who shall be on the front line. And since the teams are dead even, I'll flip a coin and see which one will win.

Until then, see you all next year! :D

*Scott, if you're seeing this, please send me an e-mail to reply to the one I sent you. The songs are great, I just need to make sure I won't get a copyright issue using them*

*Shaun, I'll keep the side anim in mind*

*Adri, lol*

*YWO, long live!*

Rouge
12-02-2009, 03:57 PM
Sure, Car.

Registration/editing is now closed. I shall now sift through the participant and pick the ones who shall be on the front line. And since the teams are dead even, I'll flip a coin and see which one will win.

Until then, see you all next year! :D

*Scott, if you're seeing this, please send me an e-mail to reply to the one I sent you. The songs are great, I just need to make sure I won't get a copyright issue using them*

*Shaun, I'll keep the side anim in mind*

*Adri, lol*

*YWO, long live!*

oasjdlgaksdjgoaiegawjegkawdkgawf!

I don't think I can handle this again. YOU PUT ME THROUGH SO MUCH!!!

Eh, just kidding. :) But seriously, come back sooooooon. ^^